GAMES Quali Platform: PC Development time: 4 Weeks Engine: Unreal Team size: 4 Artists, 3 Designers Quali is a puzzle game inspired by Brothers where the player controls a girl and a wolf’s shadow. The player need to control both…

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POLYGON HAIR Hair rendered in unreal engine. The hair texture is 4096×4096 pixels and the a hair mesh is 7k triangles large. The modelling process is done in Zbrush and the materials and the rendering is done in Unreal engine. The body mesh in the renders is also…

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SUBSTANCE SWITCH AXE The switch axe is a weapon from the Monster Hunter game franchise. It’s a weapon capable of switching form between an axe and a sword. As reference for my axe, I used the game’s basic starter switch axe:…

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UNITY EFFECTS Dust particle The dust effect was intended to be a menu visual for a summer project. It consists of Five particle systems with a total max living particles of 948: Sun1 The first sun consists of three particle systems. Max living…

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DRAGON SCENE This is a scene I decided to make in order to display some of my older assets, mainly the dragons.  I made my dragons for the game witchcraft back in 2014, they are low-poly and angular with simple textures. So I…

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